System Requirements

Everything you need to run Haptix.


Haptix CLI + daemon

Requirement Minimum
macOS 15.0+ (Sequoia)
Chip Apple Silicon (M1 or later)
Camera permission Required — granted to the haptix binary or your terminal app
Full Xcode toolchain Required — Command Line Tools alone are not enough

The haptix binary is the daemon, the MCP server, and a CLI mirror of every MCP tool. Install via curl -fsSL https://get.haptix.dev/install.sh | bash. The daemon runs as a launchd user agent (dev.haptix.server) and serves the MCP endpoint at localhost:4278.

Camera permission is a hard requirement as of v1.4.7. Haptix uses macOS Camera permission for CoreMediaIO to read the device screen over USB — there is no degraded path. Sessions refuse to start without it. haptix setup walks through the permission prompt.

Full Xcode is a hard requirement. Haptix uses xcrun devicectl to discover physical iPhone/iPad hardware and xcodebuild to launch the on-device agent. Install Xcode from the App Store or Apple Developer downloads, launch it once, accept the required components, then confirm:

xcrun --version
xcodebuild -version
xcrun devicectl --version

HaptixKit (iOS SDK)

Requirement Minimum
iOS 18.0+
iPadOS 18.0+
Swift 6.0+
Distribution Swift Package Manager

The SDK is distributed as a pre-built XCFramework via Swift Package Manager. It listens on a fixed port (4279) on the device for connections from the daemon over USB.


Supported devices

Physical iPhone or iPad only — no iOS Simulator support. Haptix uses macOS CoreMediaIO + USB to read the device screen, neither of which is available on the Simulator.

Any iPhone or iPad running iOS/iPadOS 18.0 or later is supported, including:

  • iPhone XS, XR, and later
  • iPad (10th generation) and later
  • iPad Air (3rd generation) and later
  • iPad Pro (3rd generation) and later
  • iPad mini (5th generation) and later

Physical devices require two settings enabled before Haptix can start a session. You cannot just plug in any phone and start driving it; iOS requires Developer Mode first.

  1. Developer Mode — Settings → Privacy & Security → Developer Mode (the device reboots once)
  2. UI Automation — Settings → Developer → Enable UI Automation

Connection

Haptix uses USB only for device communication. Connect your iPhone or iPad to your Mac with a USB cable (Lightning or USB-C). Some charge-only cables won't work — use one that supports data.

Component Protocol Details
Device discovery xcrun devicectl + CoreMediaIO USB-only; Wi-Fi devices are filtered out
Device communication WebSocket over iproxy USB tunnel Fixed port 4279 on device
Agent ↔ daemon Streamable HTTP localhost:4278/mcp (loopback only)

No Bonjour, no LAN broadcasting, no IP configuration, no firewall prompts. Nothing leaves your machine.


Supported AI agents

Any MCP-capable agent works with Haptix. Tested and documented:

Agent Config format
Cursor .cursor/mcp.json
Claude Code CLI command
VS Code .vscode/mcp.json
Windsurf mcp_config.json
Claude Desktop claude_desktop_config.json
Codex CLI command
OpenCode opencode.json

See MCP Setup for the exact config for each agent.


Licensing

License type Updates Use
Standard 1 year from purchase Perpetual — app keeps working at last entitled version
Lifetime Forever Perpetual
  • 1 license = 1 seat = 1 developer = 2 machines (e.g. laptop + desktop)
  • Team licenses scale by seats: 10 seats = 10 developers = 20 machines
  • Machine limit enforced at activation time
  • 7-day free trial before purchase

Free trial via haptix trial (no signup, one per machine UUID). Purchase at haptix.dev/plans.